Dominion - Deck-Building Board Game
Dominion Board Game Cover

DOMINION

$29.99

Dominion is the game that started the deck-building genre. You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. But unlike your parents, you have hopes... dreams! You want a bigger, more pleasant kingdom.

In Dominion, you build your kingdom by acquiring cards. Choose wisely from the available cards to grow your deck, gain powerful abilities, and accumulate victory points.

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GAME FEATURES

Deck-Building Core

Start with a small, weak deck and acquire new, more powerful cards throughout the game to build your engine.

Action & Treasure Cards

Play Action cards for special effects and Treasure cards to gain money for buying new cards.

Victory Cards

Acquire Province, Duchy, and Estate cards to score points, but be mindful that they take up space in your deck.

Variable Setups

Each game uses a different set of 10 Kingdom cards from the supply, ensuring vast replayability and unique strategies.

ABOUT THE GAME

Dominion, designed by Donald X. Vaccarino and published in 2008, is widely credited with popularizing the deck-building genre in board games. In Dominion, players are monarchs competing to build the most prosperous kingdom, represented by their card deck. Players start with identical small decks of Copper (money) and Estate (victory point) cards.

On a player's turn, they typically perform three phases: Action, Buy, and Clean-up. In the Action phase, a player can play one Action card from their hand, which usually grants more actions, cards, or buys, or has other special effects. In the Buy phase, a player can use the money generated from their Treasure cards (and potentially Action cards) to buy cards from a central supply, which includes more Treasure cards, Action cards, and Victory cards. Bought cards go into the player's discard pile. In the Clean-up phase, the player discards all cards played and remaining in hand, and draws a new hand of five cards from their deck. When the deck runs out, the discard pile is shuffled to form a new deck.

The strategic depth comes from deciding which cards to buy from the supply, as different combinations create powerful synergies. The supply consists of basic cards available every game (Copper, Silver, Gold, Estate, Duchy, Province) and 10 sets of "Kingdom" cards chosen randomly or specifically for that game. Players must balance building an efficient engine for gaining money and actions with acquiring Victory cards at the right time, as Victory cards are often useless during the Action and Buy phases but are necessary to win. The game ends when the supply of Province cards (the most valuable Victory card) runs out or any three supply piles are empty. The player with the most victory points in their deck wins. Dominion's innovative gameplay and wide variety of available Kingdom cards (especially with expansions) offer immense strategic depth and replayability.